Tag programming

Bin Badder

Bin Badder is a Mac-only piece of art software that I wrote for the online magazine Unlikely 2.0, sometime in the past half-decade. I found it recently when vanity Googling myself, and decided to update the software a little bit and put a copy of it on my site. (A brief discourse into vanity Googling [...]

Unnamed Signage

I’ve just finished writing a small program that generates our website banner. I’m not a great programmer, by any means, but I’m pretty proud of this program. It’s been a long evening where I could have blamed my lack of programming skills on a stinking cold and slouched off to bed at any point, but [...]

Drawing a Circle (with Processing)

See that, above? That’s something I’ve wanted to do for years. If you understand Processing, the programming language that pretty much foremost amongst the art/coding subset, you usually have a pretty good grasp of mathematics. Personally, despite my grade B at GCSE, I’m pretty shakey. That’s why it took me at least two years to [...]